Gyroscope Test | Check Your Phone Motion Sensor Live Now
Rotate your phone or tablet and watch the live 3D model and pitch, roll, and yaw numbers respond in real time. Works as a gyroscope test, phone gyroscope test, or online gyroscope tester.
No motion sensor detected
This usually means you are on a laptop or desktop computer, which typically does not include a physical gyroscope. Open this page on a phone or tablet instead, most modern devices include this sensor for auto rotation and motion based apps.
A phone or tablet is required, most laptops and desktops have no physical gyroscope to read.
Open on mobile
Load this page on a phone or tablet rather than a computer.
Grant permission
Tap enable motion sensors and allow access if your browser prompts for it.
Rotate the device
Tilt forward and back, side to side, and rotate flat to exercise all three axes.
Watch the model
Confirm the 3D shape and the numbers respond smoothly and match your movement.
The three axes together describe every possible rotation of a device.
| Axis | Movement | Everyday example |
|---|---|---|
| Pitch | Tilting the top of the device forward or backward | Nodding your head yes |
| Roll | Tilting the device left or right | Tilting your head toward one shoulder |
| Yaw | Rotating the device while it stays flat | Shaking your head no |
A gyroscope senses rotation, how a device is turning around its own center point while that center stays roughly in place. It is what lets a phone know it has been tilted or spun, independent of whether the phone is also being carried somewhere.
An accelerometer senses linear acceleration and orientation relative to gravity, which is how a phone knows which way is down, or that it has just been shaken or dropped. The two sensors are complementary rather than overlapping, most motion based apps and games combine both for a complete picture of how a device is moving.
Does this test your controller too? Modern controllers like the PS5 DualSense and Nintendo Joy Con include their own gyroscope for motion aiming, but the standard browser Gamepad API that every tool on this site uses does not expose that sensor data. A controller's gyroscope can only be read by the game or console software directly, not by a website.
This test works on any phone or tablet whose browser exposes device orientation and motion data.
Nothing responds on my phone
Confirm you granted motion sensor permission, then reload the page and try again.
Browse the Fix guidesI am on a laptop or desktop
Most computers have no physical gyroscope, this test requires a phone or tablet.
Read more in LearnWant to test your controller instead
Controller motion sensors are not readable from a browser, test the standard inputs instead.
Browse Tester ToolsWhat is a gyroscope test
A gyroscope test, or gyroscope tester, checks whether a device's gyroscope sensor correctly reports rotation around its three axes, commonly called pitch, roll, and yaw, as you physically turn the device.
How do I run this phone gyroscope test
Open this page on a phone or tablet, grant motion sensor permission if asked, then rotate the device around each axis. The 3D model on screen should rotate to match your physical movement, and the pitch, roll, and yaw numbers should update live.
What do pitch, roll, and yaw actually mean
Pitch is tilting the top of the device forward or backward. Roll is tilting the device left or right around its front to back axis. Yaw is rotating the device flat, like spinning it on a table while it stays level. Together the three describe any possible rotation of the device.
Why does this online gyroscope tester not work on my computer
Most laptops and desktop computers do not contain a physical gyroscope sensor, so there is nothing for the browser to read. This test is built for phones and tablets, which almost universally include one for auto rotation and motion based apps.
Why does my iPhone ask for motion sensor permission but Android does not
iOS requires an explicit user permission prompt before a website can access motion and orientation sensors, a privacy protection Apple added in iOS 13. Android generally grants this access without a separate prompt, though that can vary by browser and version.
What is the difference between a gyroscope and an accelerometer
A gyroscope senses rotation, how a device is turning around its own center. An accelerometer senses linear motion and orientation relative to gravity, such as whether the device is being shaken or which way is down. Many apps use both sensors together for a complete picture of movement.
Does this test my game controller's gyroscope
No. Controllers such as the PS5 DualSense and Nintendo Joy Con do include a gyroscope for motion aiming, but the standard browser Gamepad API does not expose that sensor data, only phone and tablet motion sensors are readable through a web page.
Why does my roll reading look strange compared to pitch and yaw
Some devices report roll less smoothly than pitch and yaw due to how the underlying orientation math handles that particular axis near certain angles. Watching the numeric roll value directly, rather than only the visual model, gives the more reliable picture in those cases.
Can a gyroscope test detect a faulty sensor
It can reveal obvious problems, such as an axis that never updates or values that jump erratically with no physical movement, but confirming a genuine hardware fault usually also involves comparing behavior against a known working device of the same model.
Does the gyroscope also track my phone's position in space
No. The gyroscope only reports rotation, not location. Tracking position or movement through space is handled by a combination of the accelerometer and, outdoors, GPS.
Is this online gyroscope tester safe to use on any browser
Yes, motion sensor access through the browser is a standard, permission gated web feature. This tool only reads sensor values to display them, it does not record or transmit anything.
Do I need to install an app for this gyroscope test
No. This tool runs entirely in your mobile browser. There is nothing to download and no account to create.
Why did nothing happen when I opened this page on my phone
Confirm you granted motion sensor permission if your browser prompted for it, and try reloading the page. Some browsers also require the page to be served over a secure connection for motion sensor access, which this site already provides.
Is my motion sensor data stored anywhere
No. Every reading happens locally in your browser and is not sent to a server unless you choose to export a report yourself.
What is rotation rate and why is it shown separately
Rotation rate is how fast the device is currently rotating around each axis, measured in degrees per second, as opposed to pitch, roll, and yaw, which describe the device's current absolute orientation. Showing both gives a fuller picture of the sensor's behavior.
Explore more
Gyroscope and motion sensor tester
A closer look at how the live gyroscope test works, how motion sensors actually behave, which controllers include motion hardware at all, and how to fix common motion testing problems.
How the gyro test works
Open the Gyroscope Test on a phone or tablet and grant motion sensor access when prompted. As you tilt and rotate the device, the browser receives a live stream of orientation data, and the page turns that stream into a 3D model that rotates along with your device plus live pitch, roll, and yaw numbers.
Nothing here is simulated, every value on screen comes directly from the physical sensor inside your device the moment you move it.
Understanding motion sensors
A gyroscope measures rotation, how a device is turning around its own center. An accelerometer measures linear motion and orientation relative to gravity, such as whether a device is being shaken or which way is down.
A device described as having 6 axis motion sensing combines both, 3 axes of gyroscope rotation and 3 axes of accelerometer motion, working together to give a complete picture of how the device is being held and moved.
Motion sensor capabilities vary significantly by controller brand and model, here is what each major platform actually includes.
PlayStation
Hardware presentThe DualSense on PS5 and DualShock 4 on PS4 both include a 6 axis motion sensor, a 3 axis gyroscope paired with a 3 axis accelerometer, used for gyro aiming and some menu navigation in supported games.
Nintendo
Hardware presentThe Switch Pro Controller and both Joy Con units include a 6 axis motion sensor, extensively used across Switch games for aiming, steering, and puzzle mechanics that rely on tilting the controller.
Xbox
No motion hardwareStandard Xbox controllers do not include a built in gyroscope or accelerometer, motion based aiming and gestures are not a feature of the standard controller hardware.
Mobile devices
Testable nowPhones and tablets carry their own gyroscope and accelerometer, entirely separate from any controller. Use the live Gyroscope Test above on your phone or tablet to read those sensors directly.
Common problems and solutions when testing motion sensors on a phone or tablet.
No motion data detected
- Your device is a laptop or desktop with no physical gyroscope
- Your browser does not support the motion sensor API
- Permission was not granted when prompted
- Open the test on a phone or tablet instead
- Use Chrome, Edge, or Safari on mobile
- Reload the page and accept the permission prompt
Erratic or drifting values
- Minor gyroscope drift, a normal characteristic of these sensors
- The sensor has not settled after being moved quickly
- Nearby electromagnetic interference
- Set the device down still for a few seconds and watch the reading settle
- Place the device on a flat, stable surface for a clean baseline
- Move away from speakers, magnets, and other electronics
Delayed or laggy response
- Other browser tabs competing for processing power
- Low battery triggering a power saving mode
- General device performance under load
- Close other tabs and background apps
- Charge the device or disable power saving mode
- Restart the browser and reload the test
Limited range or sensitivity
- A lower cost device with a less precise sensor
- The sensor genuinely needs recalibration
- Browser level restrictions on sensor precision
- Check your device's own system settings for a calibration option
- Update your browser to the latest version
- Compare against a second device if the result seems off
Get the most out of a motion enabled controller such as the Nintendo Switch Pro Controller or Joy Con.
Calibrate regularly
Recalibrate your controller before a session by setting it on a flat surface and letting it sit completely still for a few seconds.
Adjust sensitivity
Start with a lower motion sensitivity setting and increase it gradually until it matches your playstyle.
Steady grip
Hold the controller with a relaxed but steady grip, tense hands tend to produce shaky, unintended movement.
Comfortable position
Sit with your arms supported rather than held out unsupported, fatigue leads to noticeably less precise motion control over time.
Combine with sticks
Use the analog stick for large sweeping movements and motion control for fine, final adjustments, most players find that combination most precise.
Practice makes perfect
Motion control has a real learning curve, give yourself a few sessions to adapt before judging whether it works for you.